---
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---
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# Systematic Debugging

4-phase root cause investigation methodology: investigate, analyze patterns, test hypotheses, implement fix. Prevents random fix attempts.

- Category: patterns
- Status: stable
- Tags: debugging, root-cause, methodology, troubleshooting
- Dependencies: none
- Presets: cloud-agent, full, team
- Context cost: ~5605 tokens (always-loaded rule files)
- Last updated: 2026-08-04T09:16:14-04:00
- Available as a native plugin marketplace entry

## README

# systematic-debugging

4-phase root cause investigation methodology for debugging.

## What It Does

Installs a rules file that enforces structured debugging instead of random fix attempts:

1. **Root Cause Investigation** - Read errors, reproduce consistently, examine changes, add instrumentation
2. **Pattern Analysis** - Find working examples, compare systematically, understand dependencies
3. **Hypothesis Testing** - Form specific hypothesis, test with minimal change, verify result
4. **Implementation** - Write failing test, implement single fix, verify all tests pass

Includes a three-strike rule: after 3 failed fix attempts, stop and question the architecture.

The parent rule is backed by four focused sub-rules that give agents named moves during Phase 1-2:

- **Root Cause Tracing** - trace errors backward up the call chain to the originating trigger, not the surface symptom
- **Defense-in-Depth Validation** - once the origin is found, add validation at every layer the bad value passed through so the same class of bug is structurally impossible
- **Condition-Based Waiting** - replace arbitrary `sleep(N)` with `waitFor(condition)` to eliminate timing-based flaky tests
- **Animals vs Ghosts** - name which RL circuit a task falls in before diagnosing a stuck agent, so degraded output reads as a distribution gap, not defiance

## Manual Installation

```bash
# Global (all projects)
mkdir -p ~/.claude/rules
cp rules/systematic-debugging.md ~/.claude/rules/systematic-debugging.md
cp rules/debugging.md ~/.claude/rules/debugging.md
cp rules/root-cause-tracing.md ~/.claude/rules/root-cause-tracing.md
cp rules/defense-in-depth.md ~/.claude/rules/defense-in-depth.md
cp rules/condition-based-waiting.md ~/.claude/rules/condition-based-waiting.md
cp rules/animals-vs-ghosts.md ~/.claude/rules/animals-vs-ghosts.md

# Project-level
mkdir -p .claude/rules
cp rules/systematic-debugging.md .claude/rules/systematic-debugging.md
cp rules/debugging.md .claude/rules/debugging.md
cp rules/root-cause-tracing.md .claude/rules/root-cause-tracing.md
cp rules/defense-in-depth.md .claude/rules/defense-in-depth.md
cp rules/condition-based-waiting.md .claude/rules/condition-based-waiting.md
cp rules/animals-vs-ghosts.md .claude/rules/animals-vs-ghosts.md
```

## Files

| File | Description |
|------|-------------|
| `rules/systematic-debugging.md` | 4-phase debugging methodology with red flags and escalation rules |
| `rules/debugging.md` | Trigger guide for the `/debug` skill |
| `rules/root-cause-tracing.md` | Trace errors backward up the call chain to the originating trigger |
| `rules/defense-in-depth.md` | Layered validation that makes a fixed bug structurally impossible to reintroduce |
| `rules/condition-based-waiting.md` | Replace arbitrary sleeps with condition polling to kill flaky tests |
| `rules/animals-vs-ghosts.md` | Mental model: LLMs are statistical simulators, not animal intelligences - diagnose which RL circuit you're in instead of anthropomorphizing failure |


## Files

### rule

#### rules/systematic-debugging.md

```
# Systematic Debugging

**Iron Law:** NO FIXES WITHOUT ROOT CAUSE INVESTIGATION FIRST.

Violating the letter of this rule is violating the spirit of this rule. Random fix attempts are a failure mode - they waste time and often introduce new bugs.

**Announce at start:** "I'm using the systematic-debugging discipline. Investigating root cause before proposing a fix."

## Phase 1: Root Cause Investigation

Before proposing any fix:

1. **Read the error carefully** - full stack trace, error message, exit code
2. **Reproduce consistently** - confirm the failure happens reliably and identify the exact trigger
3. **Examine recent changes** - what changed since it last worked? (`git log`, `git diff`)
4. **Add instrumentation** - for multi-component systems, add logging at each boundary to isolate where the failure occurs

Do NOT skip this phase. Do NOT guess at the root cause.

## Phase 2: Pattern Analysis

1. **Find a working example** - locate similar code that works correctly
2. **Compare systematically** - diff the working version against the broken one
3. **Identify all differences** - not just the obvious ones
4. **Understand dependencies** - trace the full call chain, check configs, environment

## Phase 3: Hypothesis and Testing

1. **Form a specific hypothesis** - "The failure occurs because X, and changing Y should fix it"
2. **Test with minimal change** - one change at a time, never multiple simultaneous fixes
3. **Verify the result** - confirm the fix works AND nothing else broke
4. **If it fails, return to Phase 1** - do not stack fixes on top of each other

## Phase 4: Implementation

1. **Write a failing test** that reproduces the bug (when possible)
2. **Implement the single fix** addressing the root cause
3. **Verify the test passes** and all existing tests still pass
4. **Document the root cause** in the commit message
5. **Extract the pattern** - If the bug took more than 2 attempts to diagnose, or if the root cause was surprising, write the pattern to a feedback memory file. Focus on what would help identify this class of bug faster next time.

## Rationalizations That Mean You Are About to Skip Root-Cause Investigation

| You are about to say... | The reality is... |
|-------------------------|-------------------|
| "I think I know what it is, let me just try X" | If you knew, you would not be guessing. Investigate first. |
| "One more fix attempt" | The previous two did not work. This one probably will not either. Stop guessing and read the code. |
| "While I'm here, let me also..." | Unrelated changes hide the signal when the fix fails. Stay focused. |
| "The error message is misleading" | Often true, but it is the first evidence. Trace it before dismissing it. |
| "It works on my machine" | Then the machine is part of the bug. Identify the delta. |
| "Let me just add a try/catch" | Swallowing the error does not fix it; it hides the next failure. |
| "This is probably a flaky test" | Sometimes true. Run it 20 times before believing it. Flake is itself a bug. |

## Red Flags

Stop and reassess if you catch yourself:

- Proposing a fix before understanding why the bug exists
- Making multiple changes at once ("while I'm here...")
- Assuming you know the cause without evidence
- Trying the same approach a second time expecting different results
- "One more fix attempt" - you have exhausted your budget; it is time to question assumptions
- Adding logging only to confirm what you already believe, not to discover something new
- Reaching for `try/catch` to make the symptom disappear

## Three-Strike Rule

After three failed fix attempts on the same issue, stop fixing and start questioning:

- Is the architecture itself the problem?
- Am I debugging the wrong layer?
- Do I need to re-read the docs or source code for the system involved?

Escalate to the user if the root cause remains unclear after three attempts.

After resolving a three-strike situation (whether by finding the root cause or escalating), capture the debugging pattern to memory:
- What was the misleading assumption?
- What was the actual root cause?
- What diagnostic step would have found it faster?

This prevents repeating the same debugging dead-ends in future sessions.

```

#### rules/debugging.md

````
---
name: debugging-skill-trigger
description: When to invoke the /debug skill for structured root-cause debugging
type: feedback
---

# Debugging: Use /debug Skill

When the user asks to:
- Fix a bug, error, or unexpected failure
- Debug something that is not working correctly
- Investigate why a test is failing
- Trace an error or stack trace
- Figure out why something behaves unexpectedly

**Invoke the `/debug` skill** using the Skill tool before starting any analysis or making code changes. The skill runs the debugging agent on Opus 4.6 for deep root-cause analysis.

## Why This Matters

Ad-hoc debugging (read a file, guess at a fix, apply it) frequently fixes symptoms rather than root causes. The `/debug` skill enforces: reproduce → hypothesize → instrument → diagnose → fix → verify. This prevents regressions and ensures you understand why the fix works.

## When NOT to Use /debug

- User asks what an error message means (diagnostic question only, no fix needed)
- User asks you to explain a piece of code (not a bug report)
- Trivial one-line fix where the root cause is obvious from the error message alone
- The user explicitly says to skip the structured workflow

## Usage

```
/debug <problem description or error message>
```

Examples:
```
/debug TypeError: Cannot read property 'userId' of undefined in AuthContext.tsx line 42
/debug the login form submits but users don't get redirected to dashboard
/debug tests/auth.test.ts::test_login_flow fails intermittently on CI
```

````

#### rules/root-cause-tracing.md

```
# Root Cause Tracing

A concrete technique for Phase 1 and Phase 2 of the systematic-debugging methodology. When a bug surfaces deep in a call chain, do not fix where the error appears. Trace backward until you find the original trigger, then fix at the source.

This is a companion to `systematic-debugging.md`. That rule tells you to investigate before fixing. This rule tells you *how* to investigate when the symptom is far from the cause.

## The Core Move

Errors surface where broken invariants finally fail a check. The code that raises the exception is rarely the code that produced the bad value. Tracing means following the bad value backward up the call stack to the place it was first introduced.

**Never fix only where the error appears.** Fixing the symptom leaves the originating code free to produce the same bad value again, through a different path.

## When to Use This Technique

- The stack trace is long and the failure happens far from any user input
- The immediate cause is clear but the reason that cause occurred is not
- The same symptom keeps reappearing after previous fixes
- Instrumentation or logs show a bad value, but not where it came from
- You catch yourself about to wrap the failing operation in a try/catch

## The Tracing Process

1. **Observe the symptom.** Read the full error, including the exact value that caused it (empty string, null, wrong path, unexpected state).
2. **Find the immediate cause.** What line of code raised the error? What argument or state was wrong at that point?
3. **Walk one frame up.** What called this code? What value did the caller pass in?
4. **Repeat.** Keep walking until the bad value stops being passed in and starts being *produced*. That is the origin.
5. **Fix at the origin.** Correct the place that first produced the bad value, not every place that forwarded it.

If the call chain crosses module boundaries, instrument each boundary with structured logging (value, caller, timestamp) rather than guessing. A captured stack trace at the suspicious operation is usually enough to collapse the search.

## When Manual Tracing Stalls

If you cannot trace manually because the chain is asynchronous, event-driven, or dynamically dispatched:

- Log `new Error().stack` (or the language equivalent) at the suspicious operation so the full call path is captured at runtime
- Use `console.error` (or stderr) rather than a logger that may be suppressed in the failing context
- Log the actual value, the environment, and the call path together - one of them is the clue
- For test-pollution bugs ("something gets created that should not exist"), bisect the test suite: run subsets until the offending test is identified

The goal of instrumentation is to *discover* where the bad value originated, not to confirm a theory you already have.

## Pair With Defense-in-Depth

Finding the origin tells you where to fix. But a single fix at the origin can be bypassed by a new code path, a refactor, or a mock. Once the origin is identified and fixed, add validation at the other layers the value passed through. See `defense-in-depth.md`.

## Anti-Patterns

- **Fixing at the symptom and declaring victory.** The bug returns through a different path.
- **Adding a try/catch around the failing operation.** Swallowing the error hides the next occurrence and leaves the origin untouched.
- **Guessing upward without instrumentation.** If the chain is not obvious from reading, add logging before speculating.
- **Stopping at the first plausible-looking cause.** Keep asking "what called this?" until the bad value has no caller - only then are you at the origin.

```

#### rules/defense-in-depth.md

```
# Defense-in-Depth Validation

Once root-cause-tracing has identified where a bad value originated, a single fix at that point is necessary but not sufficient. A single validation is a check a future refactor can remove. Layered validation makes the bug structurally impossible.

This is a companion to `systematic-debugging.md` and `root-cause-tracing.md`. Use it in Phase 4 (Implementation), after you have found the origin and are deciding where to put the fix.

## The Core Move

One validation is "we fixed this bug." Validation at every layer the bad value passed through is "we made this bug impossible." Each layer catches different cases - entry validation blocks bad input, business-logic validation blocks bad state, environment guards block dangerous context, and instrumentation captures anything the first three missed.

**The goal is not redundancy. It is independence.** Four layers each with one weakness catch more bugs than one layer with four weaknesses.

## The Four Layers

### Layer 1 - Entry Point Validation

Reject obviously invalid input at the API boundary. Empty strings, nulls, wrong types, missing required fields.

- Validate at the public entry point so callers see failures early
- Throw with a specific message that names the invalid value
- This layer catches most real-world bugs and prevents bad values from entering the system

### Layer 2 - Business Logic Validation

Within the operation, assert that the data makes sense for the specific action about to occur. Entry-level validation accepts any non-empty string; business-logic validation rejects a string that is syntactically valid but semantically wrong (a path that does not exist, a user without the required role, a state that forbids this transition).

- Use guard clauses at the top of the operation, not deep inside it
- Fail with context: what operation, what input, what invariant was violated
- This layer catches what entry validation cannot, because it depends on runtime state

### Layer 3 - Environment Guards

Forbid dangerous operations in the wrong context. Refuse to run destructive code outside a test sandbox. Refuse to write to production tables from a development build. Refuse to call a paid API without the expected feature flag.

- Gate the dangerous operation on an invariant about the environment, not the input
- Prefer "refuse unless proven safe" over "allow unless proven dangerous"
- This layer catches bugs that entry and business validation cannot see, because the bad context comes from the wrong machine, wrong process, or wrong mode

### Layer 4 - Debug Instrumentation

Structured logging immediately before the dangerous operation, capturing the value, the caller, the environment, and a stack trace. This layer does not prevent bugs; it makes the *next* bug fast to diagnose.

- Log enough context that a stack trace alone would identify the broken caller
- Use stderr or an unfiltered channel so the log survives when the operation fails
- Leave the instrumentation in for some period after the fix ships; remove it only when the code path has been stable

## How to Apply the Pattern

1. Trace the data flow from origin to failure point (see `root-cause-tracing.md`)
2. List every layer the bad value passed through
3. Add a layer-appropriate check at each boundary, not only the one closest to the symptom
4. Test that each layer fires independently by temporarily disabling the others

Four weak layers of independent validation catch more bugs than one strong layer.

## Anti-Patterns

- **Fixing only at the origin.** The fix is correct but fragile; a future code path can re-introduce the bad value without tripping any check.
- **Fixing only at the symptom.** The origin continues to produce bad values; the same class of bug reappears through different paths.
- **Duplicating the same validation at every layer.** Each layer should catch a different class of failure. If all four layers check "non-empty string," you have one layer, repeated.
- **Skipping instrumentation because "the fix is enough."** Future debugging will be slower without it, and the next bug in this area will have no leverage.

```

#### rules/condition-based-waiting.md

````
# Condition-Based Waiting

Most "flaky test" bugs are timing bugs. The test guesses at how long an async operation should take, the guess is right on the developer's machine, and wrong under CI load. The fix is almost never "increase the timeout." The fix is to wait for the actual condition, not a duration.

This is a companion to `systematic-debugging.md`. Use it when the symptom is intermittent failure in async code, parallel tests, or anything that involves `sleep`, `setTimeout`, `time.sleep`, or `await new Promise(r => setTimeout(r, N))`.

## The Core Move

Replace arbitrary sleeps with a polling helper that checks the condition you actually care about, with a bounded timeout that fails loudly when the condition never becomes true.

- `sleep(50)` asserts "50ms is enough" - a fact about the machine, not the system
- `waitFor(() => ready)` asserts "the system reached the expected state" - a fact about the system

The second is always the intent. The first is a shortcut that produces flakiness.

## When to Replace a Sleep

Any sleep in a test or verification step is a candidate unless it meets **all** of these:

- It waits for a fixed-duration side effect (a debounce interval, a rate-limit window, a tick-based scheduler)
- The duration is derived from a known, documented interval - not guessed
- A comment immediately above the sleep explains why a sleep is correct here

If any of those fail, the sleep is a bug waiting to fire. Replace it.

## Quick Patterns

| Waiting for... | Pattern |
|----------------|---------|
| An event to fire | `waitFor(() => events.some(e => e.type === "DONE"))` |
| State to change | `waitFor(() => machine.state === "ready")` |
| A count to be reached | `waitFor(() => items.length >= 5)` |
| A file to appear | `waitFor(() => fs.existsSync(path))` |
| A compound condition | `waitFor(() => obj.ready && obj.value > 10)` |

## A Minimal Polling Helper

```typescript
async function waitFor<T>(
  condition: () => T | undefined | null | false,
  description: string,
  timeoutMs = 5000,
): Promise<T> {
  const start = Date.now();
  while (true) {
    const result = condition();
    if (result) return result;
    if (Date.now() - start > timeoutMs) {
      throw new Error(`Timeout waiting for ${description} after ${timeoutMs}ms`);
    }
    await new Promise((r) => setTimeout(r, 10));
  }
}
```

Three things make this helper safe:
- **A bounded timeout.** It cannot hang forever.
- **A descriptive error.** A failure message names what was being awaited, not just "timeout."
- **A reasonable poll interval.** 10ms polling is responsive without pegging the CPU.

Most test frameworks ship an equivalent (`waitFor`, `eventually`, `poll_until`). Use the built-in when one exists.

## Common Mistakes

- **Polling every millisecond.** Wastes CPU, sometimes starves the code under test. Poll at ~10ms.
- **No timeout.** A broken condition becomes an infinite hang in CI. Always bound the wait.
- **Caching state outside the loop.** The condition must call the getter each iteration to see fresh state.
- **Increasing the sleep instead of replacing it.** Longer sleeps reduce flakiness statistically but do not fix the race; they make the test slower and still flaky on a bad day.
- **Waiting on a timer when you can wait on an event.** If the system exposes an event or promise that resolves when the operation completes, subscribe to that instead of polling.

## When an Arbitrary Timeout Is Actually Correct

Occasionally you do need to wait a specific duration - e.g., verifying that a debounced function only emits after 200ms of silence. In that case:

1. First wait on a condition (e.g., the first event fires) to synchronize the start
2. Then sleep for the known interval
3. Then assert on the expected outcome
4. Comment the sleep with the exact reason ("debounce is 200ms; wait 1 full interval to verify no emission")

A commented, condition-anchored sleep is not flaky. An uncommented sleep-and-pray is.

## Why This Belongs in Debugging

Flaky tests waste debugging time twice: once when they fail and once when they pass on rerun and hide a real bug. Treating a flake as a timing bug and fixing it with condition-based waiting eliminates both failure modes. Retrying a flaky test until it passes is the testing equivalent of swallowing an exception.

````

#### rules/animals-vs-ghosts.md

```
# Animals vs. Ghosts: Mental Model for LLM Behavior

> "These things are not, you know, animal intelligences. Like if you yell at them, they're not going to work better or worse... It's all just kind of like these statistical simulation circuits where the substrate is pre-training... and then there's RL bolting on top."
> — Andrej Karpathy, Sequoia Capital, 2026-04-29

## The Frame

LLMs are not animal intelligences. There is no intrinsic motivation, no pain, no curiosity, no taste reward by default. They are statistical simulators shaped by a pre-training substrate and RL appendages bolted on top.

This matters because the wrong mental model produces the wrong interventions. Yelling does not motivate. Begging does not help. Threatening has no effect. None of these actions change the underlying circuit; they only add tokens. What changes behavior is moving into a different part of the probability distribution — different prompt structure, different examples, different context.

## Implications for Debugging

When an agent produces unexpected output, the productive question is not "why did it want to" — it is:

**"What circuit am I in, and is that circuit RL'd?"**

Two cases follow directly:

**The task is in-circuit.** The model has dense RL training on this domain (code, math, structured transformation). Output quality is high. Trust it; verify mechanically. See `in-the-circuits.md`.

**The task is out-of-circuit.** The model is operating outside its RL distribution. Output may be fluent but unreliable. This is not stubbornness. It is what Karpathy described when trying to prompt a model to simplify nanoGPT: *"you feel like you're outside of the RL circuits... you're pulling teeth... it's not light speed."* The fix is not more pressure — it is more examples, more structure, fine-tuning, or escalation to a human.

The distinction collapses when you mistake out-of-circuit failure for defiance. It produces the wrong diagnosis and the wrong response.

## Anti-Patterns

| You are about to say... | The reality is... |
|-------------------------|-------------------|
| "If I ask more firmly, it will comply" | Firmness adds tokens, not incentive. The circuit does not have incentive. Restructure the prompt or move to a different approach. |
| "You are a senior engineer" as if it changes motivation | As a context shaper this is fine — it moves the sampling distribution. As an argument meant to invoke pride or duty, it does nothing. Understand which you are doing. |
| "It's being stubborn about this" | It is outside the RL distribution. Stubbornness implies will. Diagnose the circuit gap; don't anthropomorphize the failure. |
| "Let me try the same prompt more forcefully" | Repeating the same request at higher intensity is not a debugging strategy. It is the testing-anti-pattern equivalent of `sleep(50)` — hoping the timing works out. Change the structure. |

## What to Do Instead

When the model resists or produces degraded output:

1. **Name the circuit** — is this in-circuit or out-of-circuit? (`in-the-circuits.md`)
2. **Add structure** — more examples, a clearer schema, explicit output format
3. **Reduce scope** — a smaller, more verifiable subtask is more likely to be in-circuit
4. **Escalate** — if the domain genuinely lacks RL coverage, fine-tuning or human review is the right intervention, not prompt pressure

## Scope of This Rule

This rule is explicitly a framing rule, not a procedure. Karpathy himself noted this is "a little bit of philosophizing" without a "five obvious outcomes" checklist. Its value is in displacing the wrong mental model — the animal one — so the right diagnostic question (which circuit?) becomes the reflex instead of emotional escalation.

It does not replace `systematic-debugging.md`. That is the procedure. This is the model that makes the procedure legible.

## Relationship to Neighboring Rules

**`in-the-circuits.md`** — The sister rule. Classifies the task as in-circuit or out-of-circuit at task start. `animals-vs-ghosts` explains *why* the classification matters; `in-the-circuits` explains *how* to make it.

**`systematic-debugging.md`** — The procedural backbone. Root-cause investigation, phase discipline, three-strike rule. `animals-vs-ghosts` is the mental model layer that contextualizes why "adding pressure" never appears in those phases.

**`confusion-protocol.md`** — An out-of-circuit failure sometimes surfaces as a genuine ambiguity requiring escalation. If the circuit gap is not diagnostic uncertainty but a real fork in the architecture, invoke the confusion protocol.

```
